Friday, October 28, 2011

Version 1.3 of Robotech Battles is Ready for playtesting

Wheeeeeeeeeeee!
Finally, the wait is over.
Over the last two weeks I finished the tweeks, rewrites, corrections, fixing, shuffling and overall streamlining of the ruleset for this latest Version. The process was challenging but the result is a much better and easier to negotiate ruleset. (There is an appendix in the works)
This will be the version that I will be using for all play testing. You can see a full demo game at the Mechanicon GT on November4th & 5th in West Chester, PA. (shameless plug) 
Some of the new features and tweeks include:
  • This version is the first totally color version which incorporates a more streamlined ruleset that is easier to follow and does not require as much page turning and searching for the correct rules or results.
  • Terrain rules have been moved to the ranged and Hand to Hand sections where they apply. 
  • Defenitions have been revised so that you do not have to look through definitions to find additional rules. 
  • All 6 phases of the turn have been updated to provide a better gaming experience. 
  • The mecha for both races have been revised based on gameplay and additional balancing of the mecha's stats and firepower. 
There have been many rules questions and suggestions that I have received and  have helped greatly in this version. Thank you everyone that has provided input in the process. Also I would like to say a big thank you to everyone that has taken the time to download the rules and I hope that this version will give you even more enjoyment. I would also like to take a moment to Thank the members of my Gaming Group out of West Chester PA - The Green Dragons.. without their help and encouragement this project would have ground to a halt a long time ago.. 
Look for the additional 1/144 scale paper figs for the remaining battloids and officer pods that are in the rules. They are still coming.

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